Background:
Our group was tasked with creating a social club that operates under the following assumptions:
Live-work spaces have blurred as density of the city has exploded. Traveling outside your last mile is not desirable as a consumer. Exclusive products and services are a thing of the past. Almost every thing comes to you. Competition is still competition, preference wins.
Tech advances, but we’re still human. We need healing. We need to eat. We still need other people.
Solution:
The Librarian: To foster social connection through a multi-sensory, immersive, cultural tourism experience where virtual reality, augmented reality and textile elements work alongside one another to take users on a memorable, cultural adventure.